With the STEM workforce in need of a boost, companies and legislators have tried various things to infuse more STEM-based learning in both K-12 and higher education. Iowa’s STEM Advisory Council doled out grants to create curriculum in fields that need to be filled with workers, and North Carolina’s governor declared April as STEM Month to create awareness of the need, among other efforts. In a somewhat less conventional effort, a STEM curriculum provider last month used web-based game-building software to develop a new high school curriculum for game design and programming.
STEM Fuse founder and CEO Carter Tatge said in a public statement that the company is focused on improving STEM education through curriculum that is easy to implement, and can be utilized by students with limited to no history in coding and game design.
“We designed our game design pathway of courses to feature Construct 3 for two simple yet powerful reasons: ease of use and flexibility,” Tatge said. “Construct 3 has plenty of capacity and horsepower for advanced users to create professional, studio-level quality games and products.”
The news release said GAME:IT Advanced is the latest in the series released by STEM Fuse. Other iterations include GAME:IT Elementary, GAME:IT Junior and GAME:IT Intermediate. The advanced version is recommended for students in grades 10-12, the release said.
This is not the first time STEM Fuse has been in the news this year for curriculum release. In April, the company worked with Full Sail University to grant teachers at hundreds of schools in the Southeast U.S. two years of free access to digital curriculum as well as professional development.
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